Open Gaming Library / Forge Workflow

A working library for game masters, with the Forge right beside it.

TheCrazyGM is built for real campaign prep: fast rules lookup, deep OGL reference pages, and creator tools that turn research into usable encounters, adventures, and worlds.

Start with the library when you need answers. Move into the Forge when you are ready to turn those answers into authored content for your own table.

Start Here
The Tavern still exists, but it now sits behind the site’s main job: reference and creation for tabletop campaigns.

The OGL side of the site should feel like a real working reference shelf, not a decorative index. These are the places you reach for during prep and at the table.

Rules & Search

Fast access to rules chapters, cross-search, and session-ready lookup paths.

Characters & Options

Classes, races, feats, skills, archetypes, and the pages that support character planning.

Magic, Gear, and Treasure

Spellbook pages, equipment, and item references built for quick jumps and deeper reading.

The second pillar is creation. Once the library gives you the answer, the Forge should give you a place to use it.

01
Pull references together

Search spells, monsters, feats, and rules without losing the thread of what you are building.

02
Build the session pieces

Create encounters, adventures, characters, and custom records that stay connected to the same reference ecosystem.

03
Attach it to a world

Use worlds as the project layer that ties authored content into a campaign setting instead of a pile of disconnected pages.

Lookup

Find the rule, spell, creature, or item you actually need instead of browsing aimlessly.

Assemble

Collect the parts that belong together for the next scene, session, or chapter.

Author

Use the Forge to turn reference material into encounters, adventures, and custom content.

Publish To A World

Keep your campaign material connected through worlds, systems, and reusable records.

OGL Library Expansion

Searchable rules, spells, creatures, feats, items, and detail pages remain the heart of the site.

Explore the Library
Worldbuilding Support

Worlds turn the archive into campaign infrastructure instead of disconnected content islands.

Browse Worlds
Creator Tools

The Forge is the second pillar: it should stay close to the research flow and not feel like a separate app.

Open the Forge
Roadmap Feedback

The best next work is whatever improves real prep at the table, not decorative surface area.

Join the Conversation
Tavern Extras

The Tavern and games still exist as side experiments, but they are intentionally pushed behind the library and the Forge.