Library / Mundane Gear

Alchemist's Fire

You can throw a flask of alchemist's fire as a splash weapon.

You can throw a flask of alchemist's fire as a splash weapon. Treat this attack as a ranged touch attack with a range increment of 10 feet.

A direct hit deals 1d6 points of fire damage. Every creature within 5 feet of the point where the flask hits takes 1 point of fire damage from the splash. On the round following a direct hit, the target takes an additional 1d6 points of damage. If desired, the target can use a full-round action to attempt to extinguish the flames before taking this additional damage. Extinguishing the flames requires a DC 15 Reflex save. Rolling on the ground provides the target a +2 bonus on the save. Leaping into a lake or magically extinguishing the flames automatically smothers the fire.

Source: Core Rulebook
Details
System
PF1E
Universe
core
Type
Gear
Price
20 gp
Weight
1.00 lb
Mundane gear is kept separate from treasure so weapon, armor, shield, and logistics data stay easy to scan during prep.