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Showing 1–24 of 54 items.
Gear

An alchemical cartridge is a prepared bundle of black powder with a bullet or pellets, sometimes with more exotic material added, which is then wrapped in paper or cloth and sealed with beeswax, lard,

Weapon

These arrows come with specially designed grooves and fletching that cause them to emit a loud keening sound audible within 500 feet of their flight path.

2 gp · 3.00 lb
Gear

Resembling a massive crossbow, a ballista's power is provided by twisted skeins of animal sinew used as torsion springs driving a pair of adjustable arms.

1200 gp
Gear

Instead of a single hard ball, this ammunition is a bundle of large pellets, balls, or pieces of scrap metal, propelled a short distance by black powder and attacking all creatures and objects within

Gear

A bomb is a metal canister filled with metal balls and black powder that can be used as ammunition in catapults and trebuchets or carried by two Medium creatures or one Large creature to its destinati

Gear

Resembling either large cauldrons or more traditional cannons, these firearms lob their ammunition in an arc in order to deliver their deadly payloads over troops or castle walls.

16000 gp
Weapon

This broad-bladed weapon has nine heavy rings threaded through its spine, providing additional weight to add to the force of its impressive chopping power.

Damage: 1d8
15 gp · 4.00 lb
monk
Gear

The ammunition of most one-handed and two-handed firearms, firearm bullets typically take the form of small balls of lead or some other metal.

· 1.00 lb
Gear Silver

This ammunition is specifically crafted from silver, and though nonmagical, it is particularly detrimental to lycanthropes, automatically confirming any critical threats against such creatures.

25 gp
Weapon

Cannons are crafted of metal some are cast in one piece, others welded with iron bands and mounted either in the ground or on wooden frames.

Damage: 6d6
6000 gp
Gear

Catapults are stone-throwing siege engines powered by winched arms that run through torsion skeins, and hold their payload in a cup that swings up and over the weapon when released.

1000 gp
Gear

A corvus is a boarding device that features a hinged counterweight system for mounting a bridge vertically on a siege tower or a vehicle, with a hooked end to grab onto a target vehicle or structure.

100 gp
Gear

This cartridge contains alchemical compounds that, when fired, produce a cone of fire instead of the normal attack of a one-handed or two-handed firearm with the scatter weapon quality.

Gear

This mix of black powder and an alchemically treated resin strong enough to survive the shot can only be loaded into a blunderbuss, a dragon pistol, or other scatter weapon.

Weapon

These massive cannons are usually crafted in multiple pieces, and sometimes feature the heads of demons, devils, or other fiends at their mouths.

Damage: 8d6
9000 gp
Weapon

These large siege engines are typically wheeled or attached to vehicles that can transport them to the battlefield.

Damage: 6d6
4000 gp
Gear

When a flare cartridge hits its target, it only deals half damage, but the creature struck is blinded for 1 round (Fort DC 15 reduces this to dazzled), and creatures within a 20-foot burst are dazzled