You are a quick hand at grappling.
Feats Compendium
Browse combat options, metamagic, item creation, and character-defining choices with source, type, and tag filters.
Choose a type of crossbow (hand, light, heavy) or a single type of one-handed or two-handed firearm that you are proficient with. You can reload such a weapon quickly.
You can make an additional ranged attack.
You can even deflect rays with your shield.
Your riding and lancing expertise allows you to enter and leave the saddle with great speed.
Your damage reduction can turn the force of blows back on your enemies.
Your claw attacks do greater harm to your enemy.
You easily tear your enemies limb from limb with your natural attacks.
Your critical hits can move your foes where you wish.
Your unarmed strike brings a revelation down upon your foe.
No summary yet.
While mounted and charging, you can move, strike at a foe, and then continue moving.
No summary yet.
You know just where to hit to knock the sense out of your foe.
You knock the sense out of foes with a well-timed surprise attack.
You deflect attacks that could mean your ally's death.
You focus the secrets of your school of wizardry into your unarmed strike.
No summary yet.
You can perform an unarmed strike that greatly hampers your target's movement.
No summary yet.
Quick reflexes turn missed strikes into second chances.
You accurately strike even those you cannot clearly see.
With a forceful stomp you release a blast of acid from the earth to burn your enemies.
You can manipulate acid to shield yourself and disable your enemies.