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Feats Compendium
Browse combat options, metamagic, item creation, and character-defining choices with source, type, and tag filters.
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Sacrificing accuracy, you can inflict bloody wounds that are slow to heal.
You can knock foes out cold with just about any blunt instrument.
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Your flesh-ripping unarmed strikes terrify your victims.
The wounds you inflict with your unarmed strikes bleed, giving you renewed vigor.
Your sharp teeth and nails rip your foes open.
Your swift strikes ward off enemies attacking nearby allies.
With a sly maneuver, you force a grappled opponent into the path of an incoming attack.
You can dramatically increase your damage reduction in exchange for its temporary loss.
When your opponent is unable to adequately defend against them, your precise unarmed strikes break bone and tear tissue.
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You can direct a failed spell against a different target.
You brand an enemy with your bane weapon, making it more vulnerable to your allies' attacks.
Although still young for your kind, you have a lifetime of knowledge and training.
You can use one of your two weapons to occupy your opponent's defenses while attacking with the other.
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You can create magic potions.
You feign weakness, making yourself a tempting and distracting target.
Your critical hits can push back your foes.
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