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Feats Compendium
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You can strike two adjacent foes with a single swing.
You can cleave any foe within your reach.
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When you strike down an opponent, you can continue your swing into another target.
You are agile enough to avoid melee attacks while throwing weapons or bombs.
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Your tread is of unearthly lightness.
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You take a moment to carefully aim your shots, causing them all to strike nearly the same spot.
With a single strike, you transmute flesh to stone.
You are adept at spellcasting when threatened or distracted.
You can increase your defense at the expense of your accuracy.
You can dart out of the way of attacks with skill and defiance.
You know the urgency of treating wounds in the heat of battle, applying first aid to your allies with such speed that you assure no one gets left behind.
You range across the battlefield, dealing with threats wherever they arise.
You can make additional attacks of opportunity.
You strike viciously whenever your foe gives you an opening.
You shift between combat styles, combining them to increased effect.
Using foul powers of necromancy, you can command undead creatures, making them into your servants.
Your control of the undead is nearly absolute.
You cause creatures to be disoriented when you affect them with a spell that has the sonic descriptor.
You can imbue others with your healing energy so that they can use it at the moment of greatest need.
Your assistance makes item crafting far more efficient.