Asura, Aghasura
Aghasuras, or the poison ones, are massive fiends who have perfected the art of ambush and hold to duties of guardianship and butchery. It is said that these frightful ophidian monsters came into being when a deity granted free will to her favorite serpent pets, but when these pets were left to their own devices, they slipped into the deity's favored temple and slew all of her greatest priests. The serpents who survived the deity's wrath became the first aghasuras.
An aghasura is 30 feet long and weighs nearly 7 tons.
- HP
- 161 (14d10+84); regeneration 5 (good weapons, good spells)
- AC
- 23, touch 11, flat-footed 20 (+6 armor, +3 Dex, +6 natural, -2 size)
- Speed
- 50 ft., swim 30 ft. (35 ft., swim 20 ft. in armor)
- Init
- +3
- Melee
- mwk scimitar +26/+21/+16 (2d6+12/15–20 plus poison), mwk scimitar +26 (2d6+12/15–20 plus poison), bite +19 (2d8+6 plus grab and poison)
- BAB
- +14
- CMB
- +28 (+32 grapple)
- CMD
- 41 (can't be tripped)
- Fort
- +15
- Ref
- +9
- Will
- +11; +2 vs. enchantment spells
- DR
- 10/good
- SR
- 22
dual wielder, infused weapons, swallow whole (2d6+12 acid damage, AC 13, 16 hp)
Cleave, Critical Focus, Great Cleave, Improved Critical (scimitar), Lightning Reflexes, Power Attack, Weapon Focus (scimitar)
Acrobatics +17, Bluff +19, Escape Artist +6, Intimidate +17, Knowledge (planes) +13, Perception +19, Sense Motive +19, Stealth +9, Swim +17
At will-greater teleport (self plus 50 lbs. of objects only)
3/day-deeper darkness
1/day-cloudkill (DC 19), summon (level 4, 1d4+1 adhukaits, 45%, or 1 aghasura, 20%)
- Type
- Outsider
- Alignment
- LE
- Size
- Huge
- Environment
- any (Hell)
- Senses
- darkvision 60 ft., scent; Perception +19
- Languages
- Common, Infernal; telepathy 100 ft.
- Source
- Bestiary 3
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