Bebilith
The Abyss is a terrible place, yet even in this horrific realm there exist predators and wild beasts that prey upon the demonic horde—the bebilith being the most notorious, a creature evolved to hunt and slay demons.
Far more intelligent than its verminous shape would suggest, it is perhaps a blessing that the bebilith is such a focused and devoted hunter of demons, for had these dangerous outsiders more of a mind to conquer and expand empires, their ability to plane shift would make them a menace indeed. Although, as an outsider, the bebilith has no biological need to eat, it does enjoy the sensation of chewing on demonic flesh.
- HP
- 150 (12d10+84)
- AC
- 22, touch 9, flat-footed 21 (+1 Dex, +13 natural, -2 size)
- Speed
- 40 ft., climb 20 ft.
- Init
- +5
- Melee
- bite +19 (2d6+9 plus rot) and 2 claws +19 (2d4+9/19-20)
- BAB
- +12
- CMB
- +23
- CMD
- 34 (46 vs. trip)
- Fort
- +15
- Ref
- +11
- Will
- +7
- DR
- 10/good
dismantle armor, penetrating strike, web (+11 ranged, DC 23, 12 hp)
Cleave, Improved Critical (claws), Improved Initiative, Iron Will, Lightning Reflexes, Power Attack
Acrobatics +16, Climb +32, Perception +16, Sense Motive +16, Stealth +16, Survival +16
At will-plane shift (bebilith only)
- Type
- Outsider
- Alignment
- CE
- Size
- Huge
- Environment
- any (the Abyss)
- Senses
- darkvision 60 ft., scent; Perception +16
- Languages
- Abyssal (cannot speak); telepathy 100 ft.
- Source
- Bestiary
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