Library / Bestiary

Behemoth, Thunder

CR 18.00 Magical Beast N Colossal
This enormous beast has rocky, armored plates on its body. Elaborate horns crown its horrific head.

Thunder behemoths walk the land as little more than roving appetites, driven by an all-consuming hunger to devour every animal, plant, and even building in sight. They indiscriminately gorge their five seemingly bottomless stomachs on forests and jungles, collapse mine and mountain alike in search of ore, and raze settlements and strongholds for the cowering morsels within.

Thunder behemoths are sent out by the gods to destroy wicked cities, raze great temples or monuments that offend divine eyes, and otherwise act as instruments of divine wrath either on the surface of a world or just below it. The days before a thunder behemoth arrives are fraught with minor but unnerving earthquakes, mass exoduses of burrowing animals to the surface, and an unexplained increase in fallen trees and sinkholes.

STR
43
DEX
6
CON
26
INT
3
WIS
14
CHA
15
HP
337 (25d10+200); regeneration 20
AC
35, touch 0, flat-footed 35 (-2 Dex, +35 natural, -8 size)
Speed
30 ft., burrow 30 ft.
Init
-2
Melee
bite +33 (4d6+16 plus grab), gore +33 (4d6+16), 2 stomps +28 (2d8+8 plus trip)
Ranged
4 rocks +15 (3d6+24 plus stun)
BAB
+25
CMB
+49 (+53 bull rush, grapple, overrun, or sunder)
CMD
57 (59 vs. bull rush, overrun, or sunder, 51 vs. trip)
Fort
+22
Ref
+12
Will
+12
DR
15/epic
SR
29

fast swallow, mighty roar, rock spitting, ruinous, swallow whole (4d6+24 bludgeoning and 4d6 fire damage, AC 27, 33 hp), trample (2d8+24, DC 38)

Perception +27, Survival +14, Swim +20

spell-like abilities:
(CL 20th; concentration +22)

3/day-earthquake (DC 20)

Details
Type
Magical Beast
Alignment
N
Size
Colossal
Environment
any land
Senses
blindsense 60 ft., darkvision 60 ft., tremorsense 60 ft.; Perception +27
Languages
Aklo (cannot speak)
Source
Bestiary 3