Carnivorous Blob
While sages debate whether the first carnivorous blobs were created by a mad wizard, formed in foul fleshwarping vats in some sinister city, or traveled to this world trapped in the core of a meteor, there is one thing they all agree on—none wish to get close enough to study the monstrosity.
Carnivorous blobs move like a typical ooze, rolling out blobs of its fleshy material in haphazard directions, and pulling its bulk across the ground, up walls, and even through the water. If a carnivorous blob goes for more than 24 hours without a source of food, it drops into a sort of hibernation, resembling nothing so much as a pool of gelatinous blood. The creature springs to life quickly and hungrily as soon as any living prey comes within range of its senses.
- HP
- 184 (16d8+112)
- AC
- 2, touch 2, flat-footed 2 (-8 size)
- Speed
- 20 ft., climb 20 ft., swim 20 ft.
- Init
- +0
- Melee
- slam +17 (8d6+19 plus 1d4 Con drain and grab)
- BAB
- +12
- CMB
- +33 (+37 grapple)
- CMD
- 37 (can't be tripped)
- Fort
- +12
- Ref
- +5
- Will
- +0
- DR
- 10/-; Immune acid, ooze traits
absorb flesh, constrict (8d6+19 plus 1d4 Con drain)
Climb +21, Swim +21
- Type
- Ooze
- Alignment
- N
- Size
- Colossal
- Environment
- any
- Senses
- blindsight 60 ft., tremorsense 120 ft.; Perception -5
- Source
- Bestiary 2
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