Ceratioidi
Rulers of deep ocean trenches, ceratioidi share several unusual traits with the aquatic predators of the ceratiidae family, also known as angler fish. From their strange, spired cities beneath the waves, ceratioidi cast their nets of influence far and wide.
Perhaps the strangest aspect of the ceratioidi is that each individual is in fact two entities—a powerful, imposing female, and a rat-sized parasitic male who spends most of his life attached to his mate's neck. A female without a mate loses her dual mind ability, while a male unattached to a female retains his intelligence but otherwise has the same statistics as an electric eel (without the electricity special ability or electricity resistance).
- HP
- 30 (4d10+8)
- AC
- 15, touch 10, flat-footed 15 (+5 natural)
- Speed
- 30 ft., swim 50 ft.
- Init
- +0
- Melee
- 2 shortspears +8 (1d6+3) or 2 slams +7 (1d4+3)
- Ranged
- 2 shortspears +5 (1d6+3)
- BAB
- +4
- CMB
- +7
- CMD
- 17
- Fort
- +3
- Ref
- +4
- Will
- +6
lure
dual mind, primitive amphibian
Ability Focus (lure), Weapon Focus (shortspear)
Bluff +5, Intimidate +8, Perception +9, Sense Motive +6, Stealth +7, Swim +18
- Type
- Monstrous Humanoid
- Alignment
- N
- Size
- Medium
- Environment
- any saltwater
- Senses
- darkvision 60 ft., low-light vision; Perception +9
- Languages
- Aquan, Common
- Source
- Bestiary 3
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