Clockwork Leviathan
Clockwork leviathans are equally capable of functioning on land and in water. Sailors who are haunted by the memories of these treacherous machines need not exaggerate their yarns, for the reality of an aquatic construct such as this holds enough terror in its story for even the hardiest of seafarers.
A clockwork leviathan's numerous metal plates and links are made of such resilient material that they never rust, even after long exposure to the briny sea waters that leviathans often patrol.
Clockwork leviathans are 25 feet long and weigh just over 3 tons.
- HP
- 128 (16d10+40)
- AC
- 28, touch 14, flat-footed 22 (+4 Dex, +2 dodge, +14 natural, -2 size)
- Speed
- 30 ft., swim 60 ft.
- Init
- +8
- Melee
- bite +25 (2d6+11 plus grab), 2 slam +25 (1d8+11 plus grab)
- BAB
- +16
- CMB
- +29 (+33 grapple)
- CMD
- 45 (can't be tripped)
- Fort
- +5
- Ref
- +11
- Will
- +5
- DR
- 10/adamantine
breath weapon (60-ft. line, 12d8 fire damage, DC 18 for half, usable every 1d4 rounds, 3/day), grind, swallow whole (2d8+16 slashing damage plus 2d6 fire damage, AC 17, 12 hp)
swift reactions, winding
Stealth +8 (+12 in water), Swim +19
- Type
- Construct
- Alignment
- N
- Size
- Huge
- Environment
- any
- Senses
- darkvision 60 ft., low-light vision; Perception +0
- Source
- Bestiary 3
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