Library / Bestiary

Clockwork Mage

CR 9.00 Construct N Medium

These constructs are the pinnacle of clockwork inventions. An ingenious combination of mechanical devices and magical conduits allows a clockwork mage to channel the power of a wand into a variety of arcane powers. They often serve powerful arcane spellcasters, or as unflinching and unquestioning casters to those who wants the benefit of spells without ego or free thought.

A humanoid figure of mithral and steel, a clockwork mage has large crystal ball filled with shifting vapors for a head. It stands 7 feet tall.

STR
16
DEX
21
CON
-
INT
-
WIS
14
CHA
1
HP
102 (15d10+20)
AC
25, touch 17, flat-footed 18 (+5 Dex, +2 dodge, +8 natural)
Speed
30 ft.
Init
+9
Melee
4 slams +18 (1d4+3)
BAB
+15
CMB
+18
CMD
35
Fort
+5
Ref
+12
Will
+7
DR
5/adamantine
SR
20

wand magic

difficult to create, swift reactions, winding

Details
Type
Construct
Alignment
N
Size
Medium
Environment
any land
Senses
darkvision 60 ft., low-light vision; Perception +2
Source
Bestiary 4