Library / Bestiary
Clockwork Mage
CR
9.00
Construct
N
Medium
Description
These constructs are the pinnacle of clockwork inventions. An ingenious combination of mechanical devices and magical conduits allows a clockwork mage to channel the power of a wand into a variety of arcane powers. They often serve powerful arcane spellcasters, or as unflinching and unquestioning casters to those who wants the benefit of spells without ego or free thought.
A humanoid figure of mithral and steel, a clockwork mage has large crystal ball filled with shifting vapors for a head. It stands 7 feet tall.
Ability Scores
STR
16
DEX
21
CON
-
INT
-
WIS
14
CHA
1
Combat Stats
- HP
- 102 (15d10+20)
- AC
- 25, touch 17, flat-footed 18 (+5 Dex, +2 dodge, +8 natural)
- Speed
- 30 ft.
- Init
- +9
- Melee
- 4 slams +18 (1d4+3)
- BAB
- +15
- CMB
- +18
- CMD
- 35
- Fort
- +5
- Ref
- +12
- Will
- +7
- DR
- 5/adamantine
- SR
- 20
Special Attacks
wand magic
Special Qualities
difficult to create, swift reactions, winding
Feats
Details
- Type
- Construct
- Alignment
- N
- Size
- Medium
- Environment
- any land
- Senses
- darkvision 60 ft., low-light vision; Perception +2
- Source
- Bestiary 4
Tags
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