Library / Bestiary

Clockwork Steed

CR 6.00 Construct N Large

These tireless constructs were designed by engineers as a replacement for normal horses. They can gallop ceaselessly for hours or even days if required. In addition to their endurance, clockwork steeds pack a powerful physical punch—blows from their hooves can send smaller creatures flying. Though many riders enjoy the unquestioning way that clockwork steeds accept commands from their riders, others find these steeds' lack of personality frustrating. Unlike normal horses, a clockwork steed lacks the ability to create a bond with its rider.

STR
24
DEX
13
CON
-
INT
-
WIS
10
CHA
1
HP
74 (8d10+30)
AC
20, touch 12, flat-footed 17 (+1 Dex, +2 dodge, +8 natural, –1 size)
Speed
50 ft.
Init
+5
Melee
bite +14 (1d8+7), 2 hooves +9 (1d6+3)
BAB
+8
CMB
+16
CMD
29 (33 vs. trip)
Fort
+2
Ref
+5
Will
+2

powerful kick, trample (1d6+7, DC 21)

difficult to create, swift reactions, winding

Details
Type
Construct
Alignment
N
Size
Large
Environment
any land
Senses
darkvision 60 ft., low-light vision; Perception +0
Source
Bestiary 4