Daemon, Meladaemon
As personifications of death from starvation and thirst, these withered fiends spend their time destroying resources and spreading hunger. Deacons of the Horseman of Famine, these creatures visit worlds throughout the planes, destroying acres of crops and slaughtering livestock in order to harvest souls for their honored master. Meladaemons delight in the slow death of starvation, going so far as to experiment with various bodily deficiencies and mortal weaknesses. Arrogant and utterly bound to their patron, meladaemons rarely work with others of their kind and never serve any of the other three Horsemen except in the rarest of circumstances.
Meladaemons stand approximately 12 feet tall and weigh 350 pounds.
- HP
- 147 (14d10+70)
- AC
- 25, touch 15, flat-footed 19 (+6 Dex, +10 natural, -1 size)
- Speed
- 30 ft., fly 60 ft. (average)
- Init
- +6
- Melee
- bite +20 (2d8+6/19-20 plus disease), 2 claws +19 (2d6+6 plus hunger)
- BAB
- +14
- CMB
- +21
- CMD
- 37
- Fort
- +11
- Ref
- +15
- Will
- +14
- DR
- 10/good
- SR
- 22
Blind-Fight, Combat Reflexes, Great Fortitude, Improved Critical (bite), Iron Will, Quicken Spell-Like Ability (magic missile), Weapon Focus (bite)
Bluff +21, Fly +17, Heal +11, Intimidate +21, Knowledge (planes) +22, Knowledge (religion) +22, Perception +20, Sense Motive +20, Spellcraft +22, Stealth +19, Survival +20, Use Magic Device +14
Constant-detect good, detect magic, see invisibility
At will-cause fear (DC 15), deeper darkness, greater teleport (self plus 50 lbs. of objects only)
3/day-blight (DC 19), diminish plants, quickened magic missile
1/day-horrid wilting (DC 22), waves of fatigue
- Type
- Outsider
- Alignment
- NE
- Size
- Large
- Environment
- any (Abaddon)
- Senses
- darkvision 60 ft., detect good, detect magic; Perception +20
- Languages
- Abyssal, Draconic, Infernal; telepathy 100 ft.
- Source
- Bestiary 2
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