Library / Bestiary

Daemon, Piscodaemon

CR 10.00 Outsider NE Medium
This hideous cross between a lobster, an octopus, and a human threatens enemies with powerful claws and writhing tentacles.

These aquatic daemons roam the lower planes sowing misery and blight. They delight in drawn-out deaths, poisoning creatures or dismembering victims to watch them slowly bleed out. On their home plane of Abaddon, piscodaemons gravitate toward the same aquatic regions inhabited by hydrodaemons, and often the stronger among their ranks end up leading armies of hydrodaemons against their enemies. These creatures serve as sergeants in the hierarchy of Abaddon, and run their units with an excess of cruelty and violence.

Instead of preying on the weak, piscodaemons enjoy targeting strong, well-armored warriors, knowing the pain of their weakening poison rests poorly on shoulders accustomed to bearing heavy weights and delivering devastating blows.

Piscodaemons are 7 feet tall and weigh 400 pounds.

STR
25
DEX
18
CON
24
INT
14
WIS
15
CHA
17
HP
137 (11d10+77)
AC
24, touch 14, flat-footed 20 (+4 Dex, +10 natural)
Speed
30 ft., swim 50 ft.
Init
+8
Melee
2 claws +18 (2d6+7/18-20/×3 plus grab and 1d6 bleed), tentacles +16 (1d10+3 plus poison)
BAB
+11
CMB
+18 (+22 grapple)
CMD
32
Fort
+14
Ref
+7
Will
+9
DR
10/good
SR
21

constrict (2d6+10)

amphibious, augmented critical

Escape Artist +18, Intimidate +17, Knowledge (planes) +16, Perception +16, Sense Motive +16, Stealth +18, Survival +16, Swim +29

spell-like abilities:
(CL 11th; concentration +14)

Constant-detect good, detect magic, see invisibility

At will-dispel magic, greater teleport (self plus 50 lbs. of objects only)

3/day-fly, stinking cloud (DC 16)

1/day-summon (level 4, 1d3 hydrodaemons 35%)

Details
Type
Outsider
Alignment
NE
Size
Medium
Environment
any (Abaddon)
Senses
darkvision 60 ft., detect good, detect magic, see invisibility; Perception +16
Languages
Abyssal, Draconic, Infernal; telepathy 100 ft.
Source
Bestiary 2