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Death Worm

CR 6.00 Magical Beast N Large
This large worm's body is muscular and scaly, its mouth a nightmare of row upon row of triangular teeth.

The reclusive death worm is much feared in the deserts, badlands, and steppes in which it dwells, for it brings to a battle multiple harrowing ways of inflicting death upon its foes—acid, lightning, poison, and its ravenous jaws. The creatures are remarkably good at hiding amid the sands and rocks of their favored terrain, and devilishly efficient at selecting foes that they can easily kill. This combination makes stories of these creatures hard to confirm, and in most urban centers, common wisdom is that the tales of death worms are fabrications—attempts to impress city folk or hallucinations born of too much drink.

A death worm is 15 feet long and weighs 1,200 pounds—although rumors of much larger death worms persist.

STR
18
DEX
13
CON
16
INT
3
WIS
11
CHA
5
HP
68 (8d10+24)
AC
19, touch 10, flat-footed 18 (+1 Dex, +9 natural, -1 size)
Speed
20 ft., burrow 20 ft.
Init
+1
Melee
bite +11 (2d8+6 plus poison)
Ranged
electrical jolt +8 ranged touch (4d6 electricity)
BAB
+8
CMB
+13
CMD
24
Fort
+9
Ref
+7
Will
+4

breath weapon (30-ft. line, 8d6 acid damage, Reflex DC 17 for half, usable every 1d4 rounds)

Perception +11, Stealth -3 (+13 in deserts)

Details
Type
Magical Beast
Alignment
N
Size
Large
Environment
warm deserts, plains, or hills
Senses
darkvision 60 ft., low-light vision, tremorsense 60 ft.; Perception +11
Languages
Terran
Source
Bestiary 2