Devourer
Devourers are the undead remnants of fiends and evil spellcasters who became lost beyond the farthest reaches of the multiverse. Returning with warped bodies, alien sentience, and a hunger for life, devourers threaten all souls with a terrifying, tormented annihilation. These withered corpses stand 10 feet tall but weigh a mere 200 pounds.
- HP
- 133 (14d8+70)
- AC
- 25, touch 12, flat-footed 22 (+3 Dex, +13 natural, -1 size)
- Speed
- 30 ft., fly 20 ft. (perfect)
- Init
- +7
- Melee
- 2 claws +18 (1d8+9 plus energy drain)
- BAB
- +10
- CMB
- +20
- CMD
- 33
- Fort
- +9
- Ref
- +7
- Will
- +12
- SR
- 22
devour soul, energy drain (1 level, DC 20)
Blind-Fight, Cleave, Combat Casting, Combat Expertise, Improved Initiative, Improved Sunder, Power Attack
Bluff +19, Diplomacy +14, Fly +19, Intimidate +19, Knowledge (arcana) +21, Knowledge (planes) +18, Perception +20, Sense Motive +17, Spellcraft +21, Stealth +6
At will-animate dead4th, bestow curse4th (DC 19), confusion4th (DC 19), control undead7th (DC 22), death knell2nd (DC 17), ghoul touch2nd (DC 17), inflict serious wounds3rd (DC 18), lesser planar ally4th, ray of enfeeblement1st, spectral hand2nd, suggestion3rd (DC 18), true seeing6th, vampiric touch3rd (DC 18)
- Type
- Undead
- Alignment
- NE
- Size
- Large
- Environment
- any
- Senses
- darkvision 60 ft.; Perception +20
- Languages
- Abyssal, Celestial, Common, Infernal; telepathy 100 ft.
- Source
- Bestiary
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