Div, Ghawwas
Full of poison and treachery, ghawwas foul the seas and seek to bring ruin to those who dwell there. Ghawwas resemble a mixture of hulking humanoid, prehistoric fish, and poisonous bottom-feeder. While most ghawwas live in salt water, they sometimes teleport to oases to defile them or suck them dry. Although they see all mortals as enemies, ghawwas bear a particular grudge against peaceable, water-breathing creatures such as merfolk and locathah.
All ghawwas find the tolling of bells insufferable, the sound filling them with rage and driving them to seek out the source and destroy either the bell or those ringing it.
The typical ghawwas stands 12 feet tall and weighs close to 1,200 pounds.
- HP
- 161 (14d10+84)
- AC
- 26, touch 11, flat-footed 24 (+2 Dex, +15 natural, -1 size)
- Speed
- 30 ft., swim 80 ft.
- Init
- +6
- Melee
- bite +21 (1d8+7/19–20), 2 claws +20 (1d6+7), sting +20 (1d6+7 plus poison) orspear +20/+15/+10 (2d6+10/x3 plus poison), bite +19 (1d8+3/19–20), sting +18 (1d6+3 plus poison)
- Ranged
- spear +15 (2d6+7/×3 plus poison)
- BAB
- +14
- CMB
- +22
- CMD
- 34
- Fort
- +10
- Ref
- +13
- Will
- +11
- DR
- 10/cold iron and good
- SR
- 21
boiling sea
amphibious
Combat Reflexes, Improved Critical (bite), Improved Initiative, Lightning Reflexes, Multiattack, Power Attack, Weapon Focus (bite)
Bluff +19, Knowledge (geography and planes) +18, Perception +19, Stealth +15, Survival +19, Swim +32
Constant-detect good, detect magic
At will-control water, curse water, deeper darkness, dimension door
3/day-hallucinatory terrain (DC 16), stinking cloud (DC 15), summon (level 6, 1 pairaka 60%), quench (DC 15)
- Type
- Outsider
- Alignment
- NE
- Size
- Large
- Environment
- any (Abaddon)
- Senses
- darkvision 60 ft., detect good, detect magic, see in darkness; Perception +19
- Languages
- Abyssal, Aquan, Celestial, Infernal; telepathy 100 ft.
- Source
- Bestiary 3
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