Dragon, Chromatic, Blue, Ancient
Blue dragons are consummate schemers and obsessively orderly. In combat, blue dragons prefer to surprise foes if possible, and are not above retreating if the odds turn against them. They prefer to lair near those that they control, sometimes even within the confines of a city.
- HP
- 324 (24d12+168)
- AC
- 37, touch 5, flat-footed 37 (-1 Dex, +32 natural, -4 size)
- Speed
- 40 ft., burrow 20 ft., fly 250 ft. (clumsy)
- Init
- +3
- Melee
- bite +33 (4d6+18/19-20), 2 claws +32 (2d8+12), 2 wings +30 (2d6+6), tail slap +30 (2d8+18)
- BAB
- +24
- CMB
- +40
- CMD
- 49 (53 vs. trip)
- Fort
- +21
- Ref
- +13
- Will
- +19
- DR
- 15/magic
- SR
- 29
breath weapon (120-ft. line, DC 29, 20d8 electricity), crush, desert thirst (DC 27), mirage, storm breath (DC 29, 20d8 electricity), tail sweep
sound imitation
Combat Casting, Dazzling Display, Deadly Stroke, Extend Spell, Hover, Improved Critical (bite), Improved Initiative, Multiattack, Quicken Spell, Silent Spell, Shatter Defenses, Weapon Focus (bite)
Bluff +32, Fly +10, Intimidate +32, Knowledge (arcana) +32, Knowledge (history) +32, Knowledge (local) +32, Knowledge (geography) +32, Perception +32, Spellcraft +32, Stealth +14, Survival +32
At will-ghost sound (DC 15), hallucinatory terrain (DC 19), minor image (DC 17), veil, ventriloquism (DC 16)
6th (4/day)-forceful hand, mislead
5th (7/day)-dream, persistent image, hold monster (DC 20)
4th (7/day)-dimension door, enervation, fire shield, stoneskin
3rd (7/day)-dispel magic, displacement, haste, vampiric touch
2nd (7/day)-darkness, false life, invisibility, resist energy, shatter
1st (7/day)-alarm, mage armor, shield, true strike, unseen servant
0 (at will)-arcane mark, bleed (DC 15), detect magic, light, mage hand, mending, message, read magic, resistance
- Type
- Dragon
- Alignment
- LE
- Size
- Gargantuan
- Senses
- dragon senses; Perception +32
- Languages
- Auran, Common, Draconic, Giant, Ignan, Infernal
- Source
- Bestiary
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