Dragon, Imperial, Forest, Adult
- HP
- 229 (17d12+119)
- AC
- 30, touch 8, flat-footed 30 (+22 natural, -2 size)
- Speed
- 40 ft., burrow 20 ft., climb 30 ft., fly 200 ft. (poor)
- Init
- +4
- Melee
- bite +25 (2d8+13), 2 claws +24 (2d6+9), gore +24 (2d6+13), tail slap +22 (2d6+13)
- BAB
- +17
- CMB
- +28
- CMD
- 38 (42 vs. trip)
- Fort
- +16
- Ref
- +10
- Will
- +15
- DR
- 2/adamantine
- SR
- 25
breath weapon (50-ft. cone, 12d6 piercing damage, DC 24), crush (DC 24, 2d8+13)
change shape, sound imitation, woodland stride
Improved Initiative, Improved Natural Armor, Iron Will, Multiattack, Power Attack, Skill Focus (Stealth), Stealthy, Toughness, Weapon Focus (bite)
Acrobatics +8 (+11 when jumping), Bluff +23, Climb +37, Escape Artist +2, Fly +12, Intimidate +23, Knowledge (arcana, nature) +14, Perception +23, Spellcraft +23, Stealth +22, Survival +16
At will-blight (DC 18), entangle (DC 14), pass without trace
3rd (5/day)-wind wall, stinking cloud (DC 16)
2nd (7/day)-fog cloud, hideous laughter (DC 15), touch of idiocy
1st (7/day)-hypnotism (DC 14), obscuring mist, magic missile, ray of enfeeblement (DC 14), shield
0 (at-will)-daze (DC 13), detect magic, ghost sound, mage hand, read magic, resistance, touch of fatigue
- Type
- Dragon
- Alignment
- CE
- Size
- Huge
- Senses
- dragon senses, tremorsense 60 ft.; Perception +23
- Languages
- Common, Draconic, Sylvan
- Source
- Bestiary 3
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