Library / Bestiary

Dragon, Metallic, Brass, Ancient

CR 16.00 Dragon CG Huge

Consummate conversationalists, brass dragons prefer to talk instead of fight. Brass dragons lair near humanoid settlements, where they can hear the most recent news and gossip.

STR
33
DEX
10
CON
25
INT
20
WIS
21
CHA
20
HP
297 (22d12+154)
AC
38, touch 8, flat-footed 38 (+30 natural, -2 size)
Speed
60 ft., burrow 30 ft., fly 200 ft. (poor)
Init
+4
Melee
bite +31 (2d8+16), 2 claws +31 (2d6+11), 2 wings +29 (1d8+5), tail slap +29 (2d6+16)
BAB
+22
CMB
+35
CMD
45 (49 vs. trip)
Fort
+20
Ref
+13
Will
+18
DR
15/magic
SR
27

breath weapon (100-ft. line, DC 28, 20d4 fire), crush, desert wind, sandstorm, sleep breath

move sand

Alertness, Flyby Attack, Greater Spell Focus (enchant), Hover, Improved Initiative, Improved Vital Strike, Multiattack, Power Attack, Quicken Spell, Spell Focus (enchant), Vital Strike

Bluff +30, Diplomacy +30, Fly +17, Heal +30, Knowledge (local, history) +30, Linguistics +30, Perception +34, Sense Motive +34, Spellcraft +30, Survival +30

spell-like abilities:
(CL 22th)

At will-control weather, control winds, endure elements, speak with animals, suggestion (DC 18)

spells known:
(CL 15th)

7th (4/day)-g. teleport, power word blind

6th (6/day)-forceful hand, geas, greater dispel magic

5th (7/day)-contact other plane, dominate person (DC 22), mirage arcana, prying eyes

4th (7/day)-charm monster (DC 21), confusion (DC 21), dimensional anchor, locate creature

3rd (7/day)-displacement, heroism, hold person (DC 20), tongues

2nd (7/day)-alter self, detect thoughts (DC 17), locate object, resist energy, see invisibility

1st (8/day)-alarm, charm person (DC 18), protection from evil, shield, ventriloquism

0 (at will)-arcane mark, dancing lights, d. magic, d. poison, ghost sound (DC 15), mage hand, message, prestidigitation, r. magic

Details
Type
Dragon
Alignment
CG
Size
Huge
Senses
dragon senses; Perception +34
Languages
Common, Draconic, plus any 22 others
Source
Bestiary