Library / Bestiary

Geist

CR 9.00 Undead CE Medium
This disembodied phantom wears black robes that swirl around a maw of sharp teeth.

A geist is formed when an exceptionally evil humanoid is killed by a haunt and proves too tenacious to submit to death's call.

STR
-
DEX
20
CON
-
INT
15
WIS
15
CHA
21
HP
114 (12d8+60)
AC
20, touch 20, flat-footed 15 (+5 deflection, +5 Dex)
Speed
fly 40 ft. (perfect)
Init
+9
Melee
incorporeal bite +14 (1d6 negative energy plus 1d4 Con)
BAB
+9
CMB
+14
CMD
29
Fort
+9
Ref
+9
Will
+10

spiritual manipulation, terrifying laughter (30 ft.; DC 21)

Blind-Fight, Combat Reflexes, Flyby Attack, Improved Initiative, Skill Focus (Stealth), Weapon Finesse

Bluff +17, Fly +18, Intimidate +20, Knowledge (religion) +15, Perception +17, Sense Motive +17, Stealth +26

Details
Type
Undead
Alignment
CE
Size
Medium
Environment
any (haunted sites or ruins)
Senses
darkvision 60 ft.; Perception +17
Languages
Abyssal, Common
Source
Bestiary 4