Library / Bestiary
Giant Phantom Armor
CR
4.00
Undead
NE
Large
Description
Arising from the armored remains of towering humanoids, these suits are particularly fearsome, though slower than guardian phantom armors.
Phantom armors are created using the spell create undead. Creating a phantom armor requires a corpse wearing a suit of heavy armor. The corpse is destroyed in the phantom armor's creation. A magic-user must be at least caster level 12th to create a guardian phantom armor and at least caster level 15th to create a giant phantom armor.
Ability Scores
STR
20
DEX
11
CON
-
INT
7
WIS
11
CHA
15
Combat Stats
- HP
- 37 (5d8+15)
- AC
- 18, touch 9, flat-footed 18 (+9 armor, –1 size)
- Speed
- 20 ft.
- Init
- +4
- Melee
- heavy flail +7 (2d8+7/19–20)
- BAB
- +3
- CMB
- +9
- CMD
- 19
- Fort
- +3
- Ref
- +1
- Will
- +4
Special Qualities
freeze (suit of armor)
Feats
Skills
Perception +8, Stealth +4
Details
- Type
- Undead
- Alignment
- NE
- Size
- Large
- Environment
- any
- Senses
- darkvision 60 ft.; Perception +8
- Languages
- Common (can't speak)
- Source
- Bestiary 4
Tags
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