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Giant Phantom Armor

CR 4.00 Undead NE Large

Arising from the armored remains of towering humanoids, these suits are particularly fearsome, though slower than guardian phantom armors.

Phantom armors are created using the spell create undead. Creating a phantom armor requires a corpse wearing a suit of heavy armor. The corpse is destroyed in the phantom armor's creation. A magic-user must be at least caster level 12th to create a guardian phantom armor and at least caster level 15th to create a giant phantom armor.

STR
20
DEX
11
CON
-
INT
7
WIS
11
CHA
15
HP
37 (5d8+15)
AC
18, touch 9, flat-footed 18 (+9 armor, –1 size)
Speed
20 ft.
Init
+4
Melee
heavy flail +7 (2d8+7/19–20)
BAB
+3
CMB
+9
CMD
19
Fort
+3
Ref
+1
Will
+4

freeze (suit of armor)

Perception +8, Stealth +4

Details
Type
Undead
Alignment
NE
Size
Large
Environment
any
Senses
darkvision 60 ft.; Perception +8
Languages
Common (can't speak)
Source
Bestiary 4