Library / Bestiary

Golem, Alchemical

CR 9.00 Construct N Large

This golem is a walking alchemical nightmare, capable of inflicting all manner of painful wounds on its foes. Its ability to follow orders is granted by the otherwise mindless humanoid brain that floats in its dome-like head, while its animating force is a curious combination of alchemy and elemental spirits bound into the fluids and metals of its body.

STR
27
DEX
18
CON
-
INT
-
WIS
11
CHA
1
HP
96 (12d10+30)
AC
23, touch 13, flat-footed 19 (+4 Dex, +10 natural, -1 size)
Speed
30 ft.
Init
+4
Melee
2 slams +19 (2d8+8 plus alchemy)
Ranged
bomb +15 (8d6 energy damage)
BAB
+12
CMB
+21
CMD
35
Fort
+4
Ref
+8
Will
+4
DR
10/adamantine or bludgeoning

alchemy, bombs, splash

Details
Type
Construct
Alignment
N
Size
Large
Environment
any
Senses
darkvision 60 ft., low-light vision; Perception +0
Source
Bestiary 2