Library / Bestiary
Golem, Alchemical
CR
9.00
Construct
N
Large
Description
This golem is a walking alchemical nightmare, capable of inflicting all manner of painful wounds on its foes. Its ability to follow orders is granted by the otherwise mindless humanoid brain that floats in its dome-like head, while its animating force is a curious combination of alchemy and elemental spirits bound into the fluids and metals of its body.
Ability Scores
STR
27
DEX
18
CON
-
INT
-
WIS
11
CHA
1
Combat Stats
- HP
- 96 (12d10+30)
- AC
- 23, touch 13, flat-footed 19 (+4 Dex, +10 natural, -1 size)
- Speed
- 30 ft.
- Init
- +4
- Melee
- 2 slams +19 (2d8+8 plus alchemy)
- Ranged
- bomb +15 (8d6 energy damage)
- BAB
- +12
- CMB
- +21
- CMD
- 35
- Fort
- +4
- Ref
- +8
- Will
- +4
- DR
- 10/adamantine or bludgeoning
Special Attacks
alchemy, bombs, splash
Details
- Type
- Construct
- Alignment
- N
- Size
- Large
- Environment
- any
- Senses
- darkvision 60 ft., low-light vision; Perception +0
- Source
- Bestiary 2
Tags
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