Golem, Flesh
A flesh golem is a ghoulish collection of stolen humanoid body parts, stitched together into a single composite form. Its cadaverous flesh has a sickly green or yellowish tint. A flesh golem wears whatever clothing its creator desires, usually just a ragged pair of trousers. It has no possessions and no weapons. A flesh golem stands 8 feet tall and weighs 500 pounds.
A flesh golem cannot speak, although it can emit a hoarse roar of sorts. It walks and moves with a stiff-jointed gait, as if not in complete control of its body.
Although most flesh golems are mindless, there are persistent rumors of unusual golems who somehow retain the memories of a previous life. The head (and thus brain) of such flesh golems must be just the right combination of fresh and (in its previous life) strong-willed, and even then luck and chance during the golem's creation seem just as important in retaining the creature's mind. Certainly most who construct flesh golems prefer mindless slaves over free-willed creations, and as a result intelligent flesh golems are rare indeed.
- HP
- 79 (9d10+30)
- AC
- 20, touch 8, flat-footed 20 (-1 Dex, +12 natural, -1 size)
- Speed
- 30 ft.
- Init
- -1
- Melee
- 2 slams +13 (2d8+5)
- BAB
- +9
- CMB
- +15
- CMD
- 24
- Fort
- +3
- Ref
- +2
- Will
- +3
- DR
- 5/adamantine
berserk
- Type
- Construct
- Alignment
- N
- Size
- Large
- Environment
- any
- Senses
- darkvision 60 ft., low-light vision; Perception +0
- Languages
- none
- Source
- Bestiary
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