Library / Bestiary

Hamadryad

CR 15.00 Fey CG Medium
This regal woman exhibits the grace and pride of the forest's most ancient trees.

A hamadryad is the queen of her forest and the leader of all the dryads within it. Much as a dryad is bonded with one tree and is devoted to it, a hamadryad loves her chosen forest; while she does not sicken and die if separated from it, she loathes such separation. All nonevil woodland creatures acknowledge her as the wisest of dryads and respect her gifts of healing and diplomacy. In most forests, a hamadryad is the sister or wife of an erlking, and represents the protective, patient, and nurturing aspect of nature. With her healing magic, she can relieve the suffering of a dryad whose tree has been killed and sustain her long enough for her to bond with another tree.

A hamadryad prefers to avoid direct confrontations, instead using her magic and allies to divert, confuse, and even befriend any would-be enemies. Her powers allow her to speak with or quickly travel to her subjects even when they are in the most remote parts of the forest. As a consequence, little happens in the forest without her knowledge, and those who enter her realm would do well to remember this.

STR
12
DEX
23
CON
23
INT
18
WIS
19
CHA
22
HP
190 (20d6+120); fast healing 5
AC
29, touch 17, flat-footed 22 (+6 Dex, +1 dodge, +12 natural)
Speed
30 ft.
Init
+6
Melee
mwk dagger +16/+11 (1d4+5/19–20)
Ranged
+2 speed composite longbow +18/+18/+13 (1d8+7/×3)
BAB
+10
CMB
+11
CMD
28
Fort
+12
Ref
+18
Will
+18
DR
10/cold iron

druid magic, tree meld, wild empathy, woodcraft

Bluff +29, Climb +14, Craft (wood) +12, Diplomacy +29, Escape Artist +19, Handle Animal +16, Heal +9, Intimidate +16, Knowledge (geography) +17, Knowledge (nature) +27, Knowledge (nobility) +9, Perception +31, Perform (any one) +19, Ride +16, Sense Motive +19, Spellcraft +14, Stealth +19, Survival +14

spell-like abilities:
(CL 20th; concentration +26)

Constant-speak with animals, speak with plants

At will-entangle (DC 17), hold animal (DC 18), rusting grasp, tree shape, wood shape (10 lbs. only)

5/day-charm monster (DC 20), charm person (DC 17), confusion (DC 19), deep slumber (DC 19), neutralize poison, sending (dryads only), suggestion (DC 19), tree stride

1/day-call lightning storm (DC 21), changestaff, greater heroism, heal, liveoak, summon nature's ally VIII

Details
Type
Fey
Alignment
CG
Size
Medium
Environment
temperate forests
Senses
low-light vision; Perception +31
Languages
Common, Elven, Sylvan; speak with animals, speak with plants, tongues
Source
Bestiary 4