Iron Colossus
Standing 80 feet high and weighing 500 tons, iron colossi are the ultimate weapons of war.
- HP
- 309 (23d10+183)
- AC
- 39, touch 1, flat-footed 39 (–1 Dex, +38 natural, –8 size)
- Speed
- 50 ft.
- Init
- –1
- Melee
- flail +35/+30/+25/+20 (6d6+20/19–20) or<p class="stat-block-2">stomp +35 (6d6+30 plus pinning stomp)</p>
- Ranged
- 2 heavy ballistae +14 (4d8/17–20/×3)
- BAB
- +23
- CMB
- +51 (+59 sunder)
- CMD
- 62 (68 vs. sunder)
- Fort
- +9
- Ref
- +6
- Will
- +7
- DR
- 10/epic
mythic power (8/day, surge +1d10), mythic quickening, pinning stomp
alternate form, mythic creation, mythic resilience, siege tower
CleaveM, Great Cleave, Great Fortitude, Greater Sunder, Greater Vital Strike, Improved Critical (flail), Improved CriticalM (heavy ballista), Improved SunderM, Improved Vital Strike, Power Attack, Toughness, Vital StrikeM
Intimidate +14, Perception +11
3/day-wall of fire (DC 16)
1/day-delayed blast fireball (DC 19)
- Type
- Construct
- Alignment
- N
- Size
- Colossal
- Environment
- any land
- Senses
- darkvision 60 ft., low-light vision; Perception +11
- Languages
- Common
- Source
- Bestiary 4
Loading references...