Library / Bestiary

Juggernaut

CR 11.00 Construct N Gargantuan
This oppressive construct rumbles forth on deadly rollers, crushing everything in its path.

Juggernauts protect locations dedicated to a particular faith, their massive forms infused with divine energy that animates them and infuses them with their deity's power. Some faiths use a juggernaut as a mobile shrine, anointing it with sacred materials and offering prayers to the divine.

A juggernaut gain special abilities from two domains granted by the deity to which the juggernaut is dedicated. If an ability requires a saving throw, the save DC is Wisdom-based (DC 19 for most juggernauts). The caster level is equal to the juggernaut's Hit Dice (CL 15th for most juggernauts).

The sample juggernaut is keyed to the domains of Death and War—a juggernaut dedicated to some other deity has abilities based on that deity's domains.

A juggernaut's body must be created from 20,000 gp worth of clay, crystal, metal, stone, wood, or bone.

STR
36
DEX
11
CON
-
INT
-
WIS
18
CHA
1
HP
142 (15d10+60); fast healing 5
AC
26, touch 6, flat-footed 26 (+20 natural, –4 size)
Speed
30 ft.
Init
+0
Melee
slam +24 (4d6+19 plus wounding)
BAB
+15
CMB
+32
CMD
42 (can't be tripped)
Fort
+5
Ref
+5
Will
+9
DR
10/adamantine
SR
22

soul-powered, vicious trample (8d6+38 plus wounding, DC 30)

keyed domains (Death, War), shrine

spell-like abilities:
(CL 15th; concentration +10)

3/day-enervation

Details
Type
Construct
Alignment
N
Size
Gargantuan
Environment
any
Senses
darkvision 60 ft., low-light vision; Perception +4
Source
Bestiary 4