Library / Bestiary

Kapre

CR 10.00 Plant CN Huge
Roots and branches twist across this oddly proportioned creature to form knots of muscle. Its eyes burn like embers.

Vehement defenders of the unusual locations of the natural world, kapres have a complicated relationship with the "civilized" races. Formed of dense tree matter, they are as much part of the forest as their botanical brethren. Their intimidating physical size, territorial nature, and unusual approach to friendship often bring them into conflict with local tribes and aggressive explorers. With slender limbs and thick, gnarled torsos, kapres are awkwardly humanoid in appearance, and if not for the soft glow of their eyes they could be mistaken for treants.

Exceedingly secretive and wary, kapres prefer to avoid conflict, using their imposing size and confounding auras to intimidate any would-be invaders. Leaning out of huge trees, they blow smoke onto lost explorers, persuading them to flee.

STR
26
DEX
15
CON
17
INT
12
WIS
15
CHA
18
HP
127 (15d8+60)
AC
24, touch 10, flat-footed 22 (+2 Dex, +14 natural, –2 size)
Speed
50 ft., climb 30 ft.
Init
+2
Melee
2 slams +17 (2d6+12)
BAB
+11
CMB
+21
CMD
33
Fort
+12
Ref
+9
Will
+9
DR
10/slashing

blow smoke

tree meld

Climb +20, Disable Device +11, Perception +22, Sense Motive +9, Stealth +18, Survival +9

spell-like abilities:
(CL 14th; concentration +18)Constant-speak with plantsAt will-invisibility
Details
Type
Plant
Alignment
CN
Size
Huge
Environment
warm or temperate forests
Senses
darkvision 60 ft., low-light vision; Perception +22
Languages
Common; speak with plants
Source
Bestiary 4