Manitou
A manitou is a powerful, benevolent spirit of nature that safeguards entire regions from danger, heals the sick and wounded, and preserves the balance among all creatures. When not invisible, a manitou looks like a powerfully built, long-haired humanoid with skin made of tree bark and rose quartz. A manitou stands 20 feet tall and weighs over 5,000 pounds.
- HP
- 237 (19d10+133); fast healing 5
- AC
- 29, touch 18, flat-footed 22 (+3 deflection, +6 Dex, +1 dodge, +11 natural, –2 size)
- Speed
- 30 ft.
- Init
- +10
- Melee
- 2 slams +30 (4d10+12)
- BAB
- +19
- CMB
- +33 (+35 bull rush)
- CMD
- 53 (55 vs. bull rush)
- Fort
- +18
- Ref
- +12
- Will
- +17
- DR
- 10/cold iron and evil
- SR
- 26
spirit stampede
token of fortune
Awesome Blow, Cleave, Combat Reflexes, Dodge, Improved Bull Rush, Improved Initiative, Power Attack, Skill Focus (Perception), Skill Focus (Stealth), Weapon Focus (slam)
Climb +22, Diplomacy +20, Heal +16, Intimidate +10, Knowledge (arcana, geography, history, religion) +14, Knowledge (local, planes) +17, Knowledge (nature) +26, Perception +34, Sense Motive +19, Spellcraft +14, Stealth +17, Survival +28, Swim +22
Constant-detect evil, freedom of movement, greater invisibility, pass without trace, speak with animals, true seeing
3/day-heal, neutralize poison, restoration, summon nature's ally VIII
1/day-earthquake
- Type
- Outsider
- Alignment
- NG
- Size
- Huge
- Environment
- any plains or forests
- Senses
- darkvision 60 ft., detect evil, true seeing; Perception +34
- Languages
- Celestial, Common, Sylvan; speak with animals
- Source
- Bestiary 4
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