Mephit
Mephits are the servants of powerful elemental creatures. Key sites and locations on the elemental planes are full of mephits scurrying about on important errands or duties. Each mephit is associated with one element that defines its spells and abilities. The mephit types are listed below.
Air mephits are commonly found on the Plane of Air. These mephits are whimsical and prone to distraction.
Dust mephits are commonly found on the Plane of Air. These mephits are irritating and persistent.
Earth mephits are commonly found on the Plane of Earth. These mephits are plodding and humorless.
Fire mephits are commonly found on the Plane of Fire. Fire mephits are vengeful and quick to anger.
Ice mephits are commonly found on the Plane of Air. These mephits are cruel and aloof.
Magma mephits are commonly found on the Plane of Fire. These mephits are dim-witted brutes.
Ooze mephits are commonly found on the Plane of Water. These mephits are disgusting and slow to act.
Salt mephits are commonly found on the Plane of Earth. These mephits are cruel and aloof.
Steam mephits are commonly found on the Plane of Fire. These mephits are overconfident and brash.
Water mephits are commonly found on the Plane of Water. These mephits are constant jokesters.
- HP
- 19 (3d10+3); fast healing 2
- AC
- 17, touch 14, flat-footed 14 (+2 Dex, +1 dodge, +3 natural, +1 size)
- Speed
- 30 ft., fly 40 ft. (average)
- Init
- +6
- Melee
- 2 claws +5 (1d3+1)
- BAB
- +3
- CMB
- +3
- CMD
- 15
- Fort
- +2
- Ref
- +5
- Will
- +3
- DR
- 5/magic
breath weapon (15-foot cone, effect based on type, Reflex DC 13 for half)
Bluff +8, Fly +10, Perception +6, Stealth +12
1/day-summon (level 2, 1 mephit of the same type 25%), additional abilities based on mephit type
- Type
- Outsider
- Alignment
- N
- Size
- Small
- Environment
- any (elemental planes)
- Senses
- darkvision 60 ft.; Perception +6
- Languages
- Common, one appropriate elemental language (Aquan, Auran, Ignan, or Terran)
- Source
- Bestiary
Loading references...