Library / Bestiary

Nightshade, Nightwave

CR 20.00 Undead CE Colossal
Immense almost beyond belief, this sleek, midnight-black shark rises from the sea like an unholy island heaved up from below.

The most powerful of the known types of nightshade is the ravenous nightwave, an unholy personification of the remorseless gluttony of death given the form of a shark the size of the largest whales. Although the nightwave is most at home in the ocean's deeps, it has no need to breathe, and its constant fly spell-like ability allows it to bring ruin above the waves as the need presents itself.

A nightwave is 100 feet long and weighs 200 tons.

STR
49
DEX
16
CON
-
INT
22
WIS
21
CHA
25
HP
391 (29d8+261)
AC
36, touch 5, flat-footed 33 (+3 Dex, +31 natural, -8 size)
Speed
fly 60 ft. (good), swim 60 ft.
Init
+7
Melee
bite +35 (5d10+22/19-20 plus 4d6 cold, energy drain, and grab), tail slap +30 (4d8+12/19-20 plus 4d6 cold)
BAB
+21
CMB
+48 (+52 grapple)
CMD
61 (can't be tripped)
Fort
+18
Ref
+16
Will
+25
DR
15/good and silver
SR
29

channel energy (10d6, DC 33, 10/day), energy drain (2 levels, DC 31), swallow whole (5d10+28 bludgeoning plus energy drain, AC 25, 39 hp)

Fly +31, Intimidate +39, Knowledge (arcana) +38, Knowledge (planes) +35, Knowledge (religion) +38, Perception +37, Sense Motive +37, Spellcraft +38, Stealth +19 (+27 in darkness), Swim +59

spell-like abilities:
(CL 20th; concentration +27)

Constant-detect magic, magic fang, see invisibility

At will-confusion (DC 21), contagion (DC 21), deeper darkness, greater dispel magic, invisibility, unholy blight (DC 21)

3/day-quickened cone of cold (DC 22), finger of death (DC 24), haste, hold monster (DC 22)

1/day-mass hold monster (DC 26), plane shift (DC 24), summon (level 9, 1 nightwing), wail of the banshee (DC 26)

Details
Type
Undead
Alignment
CE
Size
Colossal
Environment
any (Negative Energy Plane)
Senses
darksense, darkvision 120 ft., detect magic, low-light vision; Perception +37
Languages
Abyssal, Common, Infernal; telepathy 100 ft.
Source
Bestiary 2