Oni, Water Yai
The water yai clad themselves in the flesh of storm giants, yet these yai are more at home dwelling beneath the waves than they are above them. Unlike most oni, water yai have no real longing to rule or infiltrate societies—yet they still enjoy posing as humanoids. They often assume the forms of enormous merfolk in the water, but prefer to adopt the shapes of storm giants when on land. The water yai then pursues its favorite decadence—the acclimation of material wealth and luxuries. Water yai tend to be easily distracted by beautiful treasures, and despite their evil natures are prone to acts of unexpected frivolity.
- HP
- 297 (22d10+176); regeneration 10 (fire or good spells)
- AC
- 32, touch 11, flat-footed 29 (+6 armor, +3 Dex, +15 natural, -2 size)
- Speed
- 50 ft., fly 60 ft. (good), swim 60 ft.
- Init
- +7
- Melee
- mwk spear +35/+30/+25/+20 (3d6+21/19-20/×3) or 2 slams +34 (2d6+14)
- Ranged
- acidic missile +23 touch (4d6 acid plus nausea)
- BAB
- +22
- CMB
- +38 (+40 bull rush, disarm)
- CMD
- 51 (53 vs. bull rush, disarm)
- Fort
- +21
- Ref
- +10
- Will
- +18
- SR
- 29
amphibious, change shape (Medium, Large, or Huge humanoid; alter self or giant form II)
Awesome Blow, Blind-Fight, Cleave, Combat Expertise, Combat Reflexes, Critical Focus, Improved Bull Rush, Improved Critical (spear), Improved Disarm, Improved Initiative, Power Attack
Acrobatics +21 (+29 when jumping), Bluff +30, Disguise +30, Fly +24, Intimidate +30, Knowledge (arcana) +24, Perception +26, Perform (sing) +24, Sense Motive +26, Spellcraft +21, Swim +43
Constant-fly, freedom of movement, water walk
At will-invisibility (self only), liquid form, water breathing
3/day-charm monster (DC 20), cone of cold (DC 21), control water, polar ray
- Type
- Outsider
- Alignment
- CE
- Size
- Huge
- Environment
- any water
- Senses
- darkvision 60 ft., low-light vision; Perception +26
- Languages
- Common, Giant
- Source
- Bestiary 3
Loading references...