Library / Bestiary

Psychopomp, Vanth

CR 7.00 Outsider N Medium
This humanoid skeleton has black raven wings, a long tail, and a polished vulture-like mask where its face should be.

Stern, silent, and cloaked in ragged black wings, vanth psychopomps serve as stoic guardians of Purgatory and watchers along the routes of the dead. A vanth looks like a black skeleton with ravenlike wings and a mask resembling a vulture's skull.

Also known as reapers, angels of death, or amzranei, vanths protect the departed from those wishing to eat or steal their mortal souls, recapture escaped souls trying to flee their assigned fates, and are death's foot soldiers against whatever would disrupt the natural cycle of mortality. They may also guard the dead and death's assets, such as forgotten cemeteries, unattended mausoleums, and sacred groves.

A vanth weighs 400 pounds and stands 8 feet tall, though its slumped posture means it can look most adult humanoids in the eye. Vanths are ancient creatures, perhaps predating the current gods of death, and are rumored to be ascended souls of a distant world of death-worshiping soldiers. They rarely speak or show emotion and their hollow voices carry unnaturally far. A vanth's scythe is a badge of its station, reflecting its role as a harvester of souls. It features symbols in a language that was already lost when the death gods claimed Purgatory.

Most outsiders scorn vanths, as the psychopomps have no concern for law, rightfulness, or personal gain—only duty. Vanths view any outsider visiting Purgatory as a potential threat, and stalk angels and demons alike.

STR
18
DEX
16
CON
17
INT
13
WIS
19
CHA
17
HP
76 (9d10+27)
AC
20, touch 13, flat-footed 17 (+3 Dex, +7 natural)
Speed
30 ft., fly 50 ft. (average)
Init
+3
Melee
+1 adamantine scythe +14/+9 (2d4+7/×4) or<p class="stat-block-2">2 claws +13 (1d6+4)</p>
BAB
+9
CMB
+13
CMD
26
Fort
+11
Ref
+6
Will
+10
DR
10/adamantine
SR
18

reaper's scythe, spirit touch

Acrobatics +9, Fly +11, Intimidate +11, Knowledge (history) +9, Knowledge (planes) +13, Knowledge (religion) +13, Perception +16, Sense Motive +16, Stealth +15

spell-like abilities:
(CL 10th; concentration +13)

At will-deathwatch, greater teleport (self plus 50 lbs. of objects only), invisibility (self only)

3/day-bestow curse (DC 17), locate creature, searing light

Details
Type
Outsider
Alignment
N
Size
Medium
Environment
any (Purgatory)
Senses
darkvision 60 ft., low-light vision, spiritsense; Perception +16
Languages
Abyssal, Celestial, Infernal
Source
Bestiary 4