Quickwood
These carnivorous plants prize human and elven flesh, but eat anything they manage to catch. Quickwoods typically explore an area, taking note of any oak trees, and then root themselves and wait for prey to wander by. They use their oaksight ability to maintain constant surveillance of their hunting grounds and send their roots out to drag likely prey back to them.
- HP
- 95 (10d8+50)
- AC
- 19, touch 7, flat-footed 19 (-1 Dex, +12 natural, -2 size)
- Speed
- 10 ft.
- Init
- +3
- Melee
- bite +14 (2d6+9), 3 roots +12 (1d6+4 plus pull)
- BAB
- +7
- CMB
- +18
- CMD
- 27 (can't be tripped)
- Fort
- +12
- Ref
- +2
- Will
- +5
- SR
- 19 (see spell absorption)
pull (root, 10 ft.)
Improved Initiative, Lunge, Multiattack, Power Attack, Skill Focus (Perception)
Knowledge (nature) +11, Perception +21, Stealth +4 (+8 in forests)
- Type
- Plant
- Alignment
- N
- Size
- Huge
- Environment
- temperate forests
- Senses
- darkvision 120 ft., low-light vision, oaksight; Perception +21
- Languages
- Common, Sylvan
- Source
- Bestiary 2
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