Rakshasa, Tataka
Tataka rakshasas are the least subtle and largest of their kind. They are philosophers and fanatics, loyal servants of the rakshasa immortals. Their familiarity with religion and its trappings makes them excellent corruptors and blasphemers. Such rakshasas might assault sacred sites or rituals directly so as to foil good works and slay holy people. A tataka holds all religions in contempt save the worship of rakshasas, and it openly mocks and assaults any who dare believe otherwise.
Tataka rakshasas are more than zealots, though, and they train from an early age in martial arts—their strikes can break bones as surely as any unarmed strike from a monk or other practitioner of such styles of combat.
A typical tataka is 12 feet tall and weighs 1,300 pounds.
- HP
- 225 (18d10+126)
- AC
- 28, touch 13, flat-footed 24 (+3 Dex, +1 dodge, +15 natural, -1 size)
- Speed
- 40 ft.; air walk
- Init
- +3
- Melee
- unarmed strike +24/+19/+14/+9 (2d6+7/19-20), bite +19 (1d8+3)
- BAB
- +18
- CMB
- +26
- CMD
- 40
- Fort
- +18
- Ref
- +9
- Will
- +12
- DR
- 15/good and piercing
- SR
- 30
detect thoughts (DC 24), martial artist
change shape (any humanoid; alter self or giant form I)
Cleave, Combat Reflexes, Critical Focus, Dodge, Great Cleave, Improved Critical (unarmed strike), Improved Vital Strike, Power Attack, Vital Strike
Acrobatics +18 (+22 when jumping), Bluff +23, Climb +17, Disguise +26, Intimidate +23, Knowledge (religion) +10, Perception +19, Sense Motive +19, Survival +16, Swim +18
Constant-air walk, true seeing
6th (3/day)-heal
5th (6/day)-flame strike (DC 20), telekinesis (DC 20)
4th (7/day)-charm monster (DC 19), dimension door, freedom of movement
3rd (7/day)-dispel magic, fireball (DC 18), haste, rage
2nd (7/day)-acid arrow, cure moderate wounds, death knell (DC 17), invisibility, misdirection
1st (8/day)-command (DC 16), mage armor, magic missile, ray of enfeeblement (DC 16), shield of faith
0 (at will)-acid splash, bleed (DC 15), light, mage hand, mending, message, open/close, prestidigitation, read magic
- Type
- Outsider
- Alignment
- LE
- Size
- Large
- Environment
- any
- Senses
- darkvision 60 ft., scent, true seeing; Perception +19
- Languages
- Common, Infernal, Undercommon
- Source
- Bestiary 3
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