Rusalka
Rusalkas are cruel and bitter fey who inhabit waterways near humanoid settlements. Although rusalkas are not undead, some persist in believing that these fey form from the spirits of those who met a sinister end in the water. Rusalkas do little to dissuade such rumors. Rusalkas are fond of keeping a few charmed monsters or powerful humanoids nearby to aid in their defense or for other forms of cruel and humiliating entertainment, but quickly grow bored with such pets. When this occurs, rusalkas generally murder the creatures and seek more interesting replacement pets.
- HP
- 150 (20d6+80)
- AC
- 25, touch 17, flat-footed 18 (+6 Dex, +1 dodge, +8 natural)
- Speed
- 30 ft., swim 60 ft.
- Init
- +10
- Melee
- staggering touch +16 (stagger), 4 tresses +16 (2d6+5 plus grab)
- BAB
- +10
- CMB
- +16 (+23 when using tresses, +27 grapple with tresses)
- CMD
- 32
- Fort
- +12
- Ref
- +18
- Will
- +15
- DR
- 15/cold iron
- SR
- 23
beckoning call, constrict (2d6+7), tresses
amphibious
Agile Maneuvers, Combat Reflexes, Dodge, Great Fortitude, Improved Initiative, Iron Will, Quicken Spell-Like Ability (charm monster), Skill Focus (Perception), Skill Focus (Stealth), Weapon Finesse
Acrobatics +14, Bluff +24, Diplomacy +15, Escape Artist +18, Knowledge (arcana) +6, Knowledge (nature) +18, Perception +22, Perform (dance) +14, Perform (sing) +27, Sense Motive +15, Spellcraft +18, Stealth +27, Swim +31
Constant-blur, water walk
At will-entangle (DC 18), fog cloud, invisibility
3/day-quickened charm monster (DC 21), control water
1/day-summon nature's ally VI (water elementals only)
- Type
- Fey
- Alignment
- NE
- Size
- Medium
- Environment
- any water
- Senses
- low-light vision; Perception +22
- Languages
- Common, Sylvan
- Source
- Bestiary 3
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