Sard
The sard is an ancient elm, oak, or pine tree that has been infused with lightning and raw life by one of the strange gods of the fey realm. One of the legendary beasts known as the Tane, a sard has “sap” that consists of red lightning—all of the sard's electrical attacks manifest with this same eerie-colored energy.
A sard can pass for an old dead tree—especially when the creature uses its tree shape spell-like ability. Yet despite its enormous size and ungainly shape, the sard is in fact a swift and agile monster. It can move with unsettling grace and speed, crawling across the ground on long spidery roots like an immense insect. It attacks either with a single slam of its immense trunk or by launching volleys of foot-long thorns that inject the creature's poisonous, electrified sap.
Sards are nearly as intelligent as most humans, but few actually use this intelligence for productive purposes—the first sards were created as a form of living siege engine, and they quite enjoy this destructive role, often seeking out fortresses or even towns to systematically destroy.
- HP
- 333 (23d8+230); fast healing 10
- AC
- 34, touch 10, flat-footed 26 (+8 Dex, +24 natural, -8 size)
- Speed
- 50 ft., climb 30 ft.
- Init
- +8
- Melee
- 2 slams +25 (4d10+16/19-20 plus 4d6 electricity)
- Ranged
- 4 thorns +17 (2d8+16 plus poison)
- BAB
- +17
- CMB
- +41
- CMD
- 59 (67 vs. trip)
- Fort
- +23
- Ref
- +17
- Will
- +13
- DR
- 15/cold iron and slashing
- SR
- 30
planar acclimation
Awesome Blow, Improved Bull Rush, Improved Critical (slam), Improved Lightning Reflexes, Improved Precise Shot, Improved Sunder, Lightning Reflexes, Point-Blank Shot, Power Attack, Precise Shot, Quicken Spell-Like Ability (lightning bolt), Vital Strike
Climb +24, Perception +32
At will-control weather, lightning bolt (DC 20), tree shape (Colossal tree), transport via plants
3/day-chain lightning (DC 23), quickened lightning bolt (DC 20)
1/day-storm of vengeance (DC 26), whirlwind (DC 25)
- Type
- Plant
- Alignment
- CE
- Size
- Colossal
- Environment
- any forests
- Senses
- blindsight 30 ft., darkvision 60 ft., low-light vision, tremorsense 30 ft.; Perception +32
- Languages
- Aklo, Sylvan
- Source
- Bestiary 2
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