Library / Bestiary

Scarecrow

CR 4.00 Construct N Medium
It suddenly becomes clear that this is no ordinary pumpkin-headed scarecrow when its eyes glow and it comes to jerky life.

Animated scarecrows look just like mundane scarecrows until they come to life, at which point their eyes and mouths glow with fiery light. Scarecrows are usually created as guardians to warn away trespassers. Each scarecrow is unique, but most stand 5 to 6 feet tall and are made of wood, cloth, and rope. Their stuffing of dried grass or straw makes them vulnerable to fire.

A scarecrow cannot speak, and the only sound it makes is the creaking of its wooden frame and the rustling of its straw stuffing when it moves.

In combat, a scarecrow uses its fascinating gaze, then chooses the largest foe to pummel with its slams. Although unintelligent, the scarecrow does not ignore other enemies, using its fear touch to cow them until the scarecrow kills its first target. A scarecrow usually does not pursue fleeing foes unless specifically commanded to do so by its creator.

Scarecrows are constructed of a variety of materials, but usually include a frame of wood bound by rope or twine, covered in cloth or ragged garments, then stuffed with grass or straw. Some have simple heads made from bags stuffed with straw, with two holes cut for eyes, while others have more elaborate pumpkin or gourd heads carved with grotesque faces. Once the basic body has been constructed, unguents and special powders worth 500 gp are also required.

STR
16
DEX
10
CON
-
INT
-
WIS
11
CHA
14
HP
47 (5d10+20)
AC
16, touch 10, flat-footed 16 (+6 natural)
Speed
20 ft.
Init
+0
Melee
2 slams +8 (1d8+3 plus fear)
BAB
+5
CMB
+8
CMD
18
Fort
+1
Ref
+1
Will
+1

fascinating gaze

freeze

Details
Type
Construct
Alignment
N
Size
Medium
Environment
any land
Senses
darkvision 60 ft., low-light vision; Perception +0
Source
Bestiary 2