Undine
Undines are humans whose ancestry includes elemental beings of water, such as marids. This connection with the Plane of Water is most noticeably manifested in their coloration, which tends to mimic that of lakes or oceans—all undines have limpid, blue eyes, and their skin and hair can range from pale blue-white to the deep blue or green of the sea.
Undines are defined by class levels—they do not possess racial Hit Dice. Undines have the following racial traits.
- HP
- 8 (1d8)
- AC
- 17, touch 12, flat-footed 15 (+5 armor, +2 Dex)
- Speed
- 30 ft.; 20 ft. in armor, swim 30 ft.
- Init
- +2
- Melee
- trident +0 (1d8)
- Ranged
- sling +2 (1d4)
- BAB
- +0
- CMB
- +0
- CMD
- 12
- Fort
- +1
- Ref
- +3
- Will
- +5
channel positive energy 7/day (DC 12, 1d6)
water affinity
Diplomacy +6, Knowledge (religion) +4, Swim +4
1/day-hydraulic push
6/day-dazing touch
6/day-icicle (1d6+1 cold damage)
1st-bless, charm person, divine favor
0 (at will)-create water, guidance, stabilize
D Domain spell; Domains Charm, Water
- Type
- Outsider
- Alignment
- N
- Size
- Medium
- Environment
- any land
- Senses
- darkvision 60 ft.; Perception +3
- Languages
- Aquan, Common
- Source
- Bestiary 2
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