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Wereboar (Hybrid Form)

Humanoid CN Medium

In their humanoid forms, wereboars tend to be stout with upturned noses, bristly hair, and a noticeable overbite. They usually have red, brown, or black hair, though a few are golden blond, pale blond, or even bald. Chin whiskers are common, but males often can't grow full beards. Because they can be stubborn and aggressive when riled up, wereboars usually live in their own communities rather than mixing with non-lycanthropes; a wereboar's farm or ranch doesn't look out of the ordinary. Wereboars tend to have large families with many children.

Many wereboars are known to have especially bad tempers, rivaling those of murderous werewolves, and even other lycanthropes tend to avoid them. This suits the wereboars fine, especially as some weretigers and werewolves have been known hunt young wereboars.

Note that the statistics presented here for wereboars assume that the creatures are in their barbarian rage—if the creatures are encountered at another time, simply adjust their statistics accordingly.

STR
23
DEX
13
CON
23
INT
10
WIS
14
CHA
8
HP
30 (2d12+17)
AC
14, touch 9, flat-footed 13 (+3 armor, +1 Dex, +2 natural, -2 rage)
Speed
40 ft.
Init
+1
Melee
dagger +8 (1d4+6/19-20), bite +3 (1d4+3/curse of lycanthropy), gore +3 (1d8+3)
Ranged
dagger +3 (1d4+3/19-20)
BAB
+2
CMB
+8
CMD
19
Fort
+8
Ref
+1
Will
+4
DR
10/silver

rage (8 rounds/day), rage powers (animal fury)

lycanthropic empathy (boars and dire boars), fast movement, change shape (human, hybrid, and boar; polymorph)

Handle Animal +4, Intimidate +4, Knowledge (nature) +5, Perception +7, Profession (farmer) +4

Details
Type
Humanoid
Alignment
CN
Size
Medium
Senses
low-light vision, scent; Perception +7
Languages
Common
Source
Bestiary 2