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Werecrocodile (Hybrid Form)

Humanoid NE Medium

Werecrocodiles merge the ruthless determination of a crocodile with the intelligence and adaptability of a humanoid. This fusion creates a maliciously cunning creature with no doubt of its own martial superiority.

STR
19
DEX
13
CON
16
INT
12
WIS
12
CHA
6
HP
30 (3d10+9)
AC
17, touch 11, flat-footed 16 (+1 Dex, +6 natural)
Speed
30 ft., swim 20 ft.; sprint
Init
+5
Melee
bite +7 (1d8+4 plus grab and curse of lycanthropy), tail slap +2 (1d12+2)
BAB
+3
CMB
+7 (+11 grapple)
CMD
18
Fort
+8
Ref
+2
Will
+2; +1 vs. fear
DR
10/silver

curse of lycanthropy, death roll (1d8+4 plus trip), grab

armor training 1, change shape (human, hybrid, and crocodile; polymorph), hold breath, lycanthropic empathy (crocodiles and dire crocodiles), sprint

Intimidate +4, Perception +4, Stealth +5, Survival +7, Swim +19

Details
Type
Humanoid
Alignment
NE
Size
Medium
Senses
low-light vision, scent; Perception +4
Languages
Common
Source
Bestiary 4