Winter Hag
Winter hags are sadistic crones who haunt winter-blasted plains and rime-covered forests. They're exceptionally arrogant, and often use their magic to subjugate entire tribes of evil humanoids so they can rule over them as queens. These arrangements rarely last more than a few seasons, because no creature is truly safe from a winter hag's irrepressible appetite for warm, raw flesh. An ambitious winter hag might extort a village by causing constant snowfall until they give her children to eat or adults to become her slaves.
A typical winter hag stands between 5 and 6 feet tall and weighs 100 pounds.
When a winter hag joins a coven, the coven adds sculpt simulacrum and simulacrum to its spell-like abilities, and any member within 1 mile of the winter hag gains icewalking and snow vision.
- HP
- 85 (10d10+30)
- AC
- 20, touch 11, flat-footed 19 (+1 Dex, +9 natural)
- Speed
- 30 ft.
- Init
- +1
- Melee
- +2 frost quarterstaff +15/+10 (1d6+6 plus 1d6 cold) or<p class="stat-block-2">2 claws +13 (1d4+3)</p>
- BAB
- +10
- CMB
- +13
- CMD
- 24
- Fort
- +8
- Ref
- +8
- Will
- +8
- DR
- 10/magic
- SR
- 18
breath weapon (30-ft. cone, 4d6 cold and blinded for 1d6 rounds, Reflex DC 18 partial, usable every 1d4 round)
ice staff, icewalking
Bluff +18, Craft (alchemy) +11, Diplomacy +9, Disguise +11, Intimidate +17, Knowledge (arcana) +8, Perception +18, Ride +9, Sense Motive +8, Spellcraft +8, Stealth +9 (+13 in snow)
Constant-pass without trace, see invisibility
At will-chill metal (DC 16), detect magic, fog cloud, frostbite, whispering wind
3/day-alter self, charm monster (DC 18), invisibility (self only), major image (DC 17)
1/day-cone of cold (DC 19; see ice staff), control weather (windy or cold weather only), wall of ice (DC 18), waves of fatigue
- Type
- Monstrous Humanoid
- Alignment
- CE
- Size
- Medium
- Environment
- cold forests or plains
- Senses
- darkvision 60 ft., see invisibility, snow vision; Perception +18
- Languages
- Aklo, Common, Giant
- Source
- Bestiary 4
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