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Wolf-in-Sheep's-Clothing

CR 8.00 Aberration N Medium
A small forest animal sits motionless atop a worn stump—and then the stump's face peels open into a maw of sharp teeth.

A wolf-in-sheep's-clothing appears at first to be little more than a tree stump sitting in a clearing, perhaps with a small animal sitting atop it. Only when a predator comes close does it become clear that the small animal is in fact long dead, given false life by tendrils springing up through its form, but by then it's too late, as the wolf-in-sheep's-clothing drags the would-be hunter into its waiting maw.

Though intelligent, these monsters see little need for the company of others. Their method of reproduction is as hideous as their tactic of using corpses as lures, for they implant their parasitic eggs in living hosts, giving their spawn a fresh meal to eat upon hatching.

A wolf-in-sheep's-clothing is usually about 4 to 5 feet across and weighs 200 pounds.

STR
17
DEX
10
CON
17
INT
6
WIS
14
CHA
7
HP
97 (13d8+39)
AC
21, touch 10, flat-footed 21 (+11 natural)
Speed
5 ft., burrow 5 ft., climb 5 ft.
Init
+4
Melee
bite +12 (1d6+3), 8 tentacles +11 (1d4+1 plus grab and pull)
BAB
+9
CMB
+12 (+18 grapple)
CMD
22 (can't be tripped)
Fort
+9
Ref
+6
Will
+10

constrict (tentacle 1d4+3), implant, pull (tentacle, 5 ft.)

corpse lure

Great Fortitude, Greater Grapple, Improved Initiative, Improved Lightning Reflexes, Lightning Reflexes, Multiattack, Skill Focus (Perception), Weapon Focus (tentacle)

Climb +15, Disguise -1 (+11 as tree stump), Knowledge (nature) +4, Perception +14, Sense Motive +8, Stealth +9

Details
Type
Aberration
Alignment
N
Size
Medium
Environment
any forest
Senses
all-around vision, darkvision 60 ft.; Perception +14
Source
Bestiary 3