Xacarba
Fiends hailing from the darkest reaches of the Abyss, xacarbas are manipulation and destruction intertwined. With their infamous ability to redirect spells, these serpentine goliaths wreak havoc on the mind as well as the body, turning allies against one another and reveling in the destruction doing so produces.
- HP
- 210 (20d10+100)
- AC
- 31, touch 12, flat-footed 25 (+5 Dex, +1 dodge, +19 natural, -4 size)
- Speed
- 40 ft., climb 20 ft.
- Init
- +9
- Melee
- bite +25 (3d8+9 plus poison), 3 tail slaps +20 (2d8+4 plus grab)
- BAB
- +20
- CMB
- +33 (+37 grapple)
- CMD
- 49 (can't be tripped)
- Fort
- +17
- Ref
- +13
- Will
- +20
- DR
- 10/good
- SR
- 26
constrict (2d6+9), redirect spell
change shape (any humanoid as a swift action, but always retains one serpentine trait that negates the bonus to Disguise checks; alter self)
Combat Reflexes, Dodge, Improved Initiative, Improved Iron Will, Improved Vital Strike, Iron Will, Lightning Reflexes, Mobility, Spring Attack, Vital Strike
Acrobatics +25 (+29 jump), Bluff +30, Climb +17, Diplomacy +27, Disguise +27, Intimidate +27, Knowledge (arcana) +31, Knowledge (any two) +31, Linguistics +28, Perception +29, Sense Motive +29, Spellcraft +31, Stealth +16, Use Magic Device +27
Constant-arcane sight, detect good, true seeing
At will-detect thoughts (DC 19), greater teleport (self plus 50 lbs. of objects only), invisibility, suggestion (DC 20)
3/day-charm monster (DC 21), mass suggestion (DC 23), scrying (DC 21), symbol of pain (DC 22), touch of idiocy, vision
1/day-summon (level 5, 1 hezrou or 1d4 succubi, 50%)
- Type
- Outsider
- Alignment
- CE
- Size
- Gargantuan
- Environment
- any land (Abyss)
- Senses
- arcane sight, darkvision 120 ft., detect good, low-light vision, scent, true seeing; Perception +29
- Languages
- Abyssal, Common, Draconic; telepathy 100 ft.
- Source
- Bestiary 2
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