Aasimars are humans with a significant amount of celestial or other good outsider blood in their ancestry.
Races
Browse ancestry options by size, source, movement, and universe. This is the compendium view for playable races and related Forge additions.
Catfolk are a race of natural explorers who rarely tire of trailblazing, but such trailblazing is not limited merely to the search for new horizons in distant lands.
The half-living children of vampires birthed by human females, dhampirs are progenies of both horror and tragedy.
Cruel and cunning, drow are a dark reflection of the elven race.
Descended from humans trapped on the Shadow Plane, fetchlings are creatures of darkness and light intertwined.
Goblins are a race of childlike creatures with a destructive and voracious nature that makes them almost universally despised.
Fierce and militaristic, hobgoblins survive by conquest.
Humans whose ancestry includes beings of elemental fire such as efreet, ifrits are a passionate and fickle race.
Kobolds are weak, craven, and seethe with a festering resentment for the rest of the world, especially members of races that seem stronger, smarter, or superior to them in any way.
Orcs are aggressive, callous, and domineering.
Oreads are humans whose ancestry includes the touch of an elemental being of earth somewhere along the line, often that of a shaitan genie.
Ratfolk are small, rodentlike humanoids; originally native to subterranean areas in dry deserts and plains, they are now more often found in nomadic trading caravans.
Born from the descendants of humans and beings of elemental air such as djinn, sylphs are a shy and reclusive race consumed by intense curiosity.
The crowlike tengus are known as a race of scavengers and irrepressible thieves.
Simultaneously more and less than mortal, tieflings are the offspring of humans and fiends.
Undines are humans who trace their ancestry to creatures from the Plane of Water.