Library / Character Origins
Merfolk
Merfolk have the upper torsos of well-built and attractive humans and lower halves consisting of the tail and fins of a great fish.
Description
Merfolk have the upper torsos of well-built and attractive humans and lower halves consisting of the tail and fins of a great fish. Their hair and scales span a wide range of hues, with merfolk in a given region closely resembling each other. Merfolk can breathe air freely but move on dry land only with difficulty, and rarely spend long periods out of water. As a race, merfolk are insular and distrustful of strangers, but individuals, especially adventuring merfolk, break the mold and can be quite garrulous. Merfolk concern themselves more with nature and the arts than with morality and ethical debates, and have a strong inclination toward neutral alignments.
Standard Racial Traits
Aquatic
Merfolk are humanoids with the aquatic subtype.
Amphibious
Merfolk are amphibious, but prefer not to spend long periods out of the water.
Low-Light Vision
Merfolk have low-light vision.
Armor
Merfolk have a +2 natural armor bonus.
Legless
Merfolk have no legs, and cannot be tripped.
Alternate Racial Traits
Darkvision
Some merfolk favor the lightless depths over shallower waters. Merfolk with this racial trait gain darkvision with a range of 60 feet and light sensitivity. This racial trait replaces low-light vision.
Seasinger
The beautiful voices of the merfolk are legendary. A seasinger gains a +2 racial bonus on Perform (sing) checks and a +1 racial bonus to the save DC of language-dependent spells. This racial trait replaces low-light vision.
Strongtail
A few merfolk have broad, strong tails that are more suited for land travel than the typical merfolk tail. Merfolk with this racial trait have a land speed of 15 feet and a swim speed of 30 feet.
Ability Modifiers
CHA +2
CON +2
DEX +2
Details
- Size
- Medium
- Speed
- 5 ft.
- Languages
- Common, Aquan, Aboleth, Aklo, Draconic, Elven, Sylvan
- Universe
- core
- Source
- Advanced Race Guide
Tags
See Also
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