Divination
Talk to natural or worked stone.
Class Levels:
Druid 6
Hunter 6
Shaman 7
Transmutation
Restores petrified creature.
Class Levels:
Magus 6
Witch 6
Shaman 6
Wizard 6
Arcanist 6
Sorcerer 6
Elementalist Wizard 6
Evocation
1d8 damage/level (max 20d8) to targets.
Class Levels:
Druid 8
Witch 8
Cleric 8
Oracle 8
Shaman 8
Wizard 8
Arcanist 8
Sorcerer 8
Warpriest 8
Elementalist Wizard 8
Conjuration
Storm rains acid, lightning, and hail.
Class Levels:
Druid 9
Witch 9
Cleric 9
Oracle 9
Shaman 9
Warpriest 9
Conjuration
Summons swarm of bats, rats, or spiders.
Class Levels:
Bard 2
Druid 2
Skald 2
Witch 2
Hunter 2
Shaman 2
Wizard 2
Arcanist 2
Sorcerer 2
Summoner 2
Evocation
Beam blinds and deals 4d6 damage.
Class Levels:
Druid 7
Shaman 7
Evocation
Blinds all within 10 ft., deals 6d6 damage.
Class Levels:
Druid 8
Shaman 8
Wizard 8
Arcanist 8
Sorcerer 8
Transmutation
Your attackers take 1d6 +1 damage/level.
Class Levels:
Druid 4
Hunter 4
Shaman 4
Alchemist 3
Investigator 3
Divination
Speak and understand any language.
Class Levels:
Bard 2
Adept 3
Skald 2
Witch 3
Cleric 4
Oracle 4
Shaman 4
Wizard 3
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Warpriest 4
Inquisitor 2
Transmutation
You bestow your regenerative abilities on the target.
Class Levels:
Druid 3
Witch 3
Cleric 3
Hunter 3
Oracle 3
Shaman 3
Warpriest 3
Conjuration
Move instantly from one plant to another of the same kind.
Class Levels:
Druid 6
Hunter 6
Shaman 7
Transmutation
You look exactly like a tree for 1 hour/level.
Class Levels:
Druid 2
Hunter 2
Ranger 3
Shaman 2
Evocation
The target creature is covered in burning acid that deals 1d6 points of acid damage and 1d6 points of fire damage each round.
Class Levels:
Magus 3
Witch 3
Cleric 3
Oracle 3
Shaman 3
Wizard 3
Arcanist 3
Sorcerer 3
Warpriest 3
Bloodrager 3
Divination
Lets you see all things as they really are.
Class Levels:
Adept 5
Druid 7
Magus 6
Witch 6
Cleric 5
Oracle 5
Shaman 5
Wizard 6
Arcanist 6
Sorcerer 6
Summoner 5
Alchemist 6
Warpriest 5
Inquisitor 5
Conjuration
Huge wave damages and sweeps up all in its path.
Class Levels:
Druid 9
Shaman 9
Wizard 9
Arcanist 9
Sorcerer 9
Elementalist Wizard 9
Divination
As legend lore, but quicker.
Class Levels:
Witch 7
Shaman 7
Wizard 7
Arcanist 7
Sorcerer 7
Evocation
Creates a whirlpool in water.
Class Levels:
Druid 7
Shaman 7
Wizard 7
Arcanist 7
Sorcerer 7
Elementalist Wizard 7
Necromancy
Deals 10 damage/level to 1 creature/level.
Class Levels:
Witch 9
Shaman 9
Wizard 9
Arcanist 9
Sorcerer 9
Evocation
2d4 fire damage to 10 ft. and 1d4 to 20 ft. Passing through wall deals 2d6 damage +1/level.
Class Levels:
Adept 4
Druid 5
Magus 4
Hunter 5
Shaman 5
Wizard 4
Arcanist 4
Sorcerer 4
Summoner 3
Bloodrager 4
Elementalist Wizard 4
Conjuration
Creates a stone wall that can be shaped.
Class Levels:
Adept 5
Druid 6
Magus 5
Cleric 5
Hunter 6
Oracle 5
Shaman 6
Wizard 5
Arcanist 5
Sorcerer 5
Summoner 4
Warpriest 5
Elementalist Wizard 5
Conjuration
Thorns damage anyone who tries to pass.
Class Levels:
Druid 5
Hunter 5
Shaman 5
Illusion
Outlines subject and produces light as a sunrod.
Class Levels:
Bard 4
Skald 4
Witch 4
Shaman 4
Wizard 4
Arcanist 4
Sorcerer 4
Abjuration
Harnesses the power of the seasons to protect the target and grant a number of bonuses.
Class Levels:
Druid 3
Witch 3
Cleric 4
Hunter 3
Oracle 4
Ranger 3
Shaman 3
Warpriest 4
Transmutation
Bends wood.
Class Levels:
Druid 2
Hunter 2
Shaman 2