Conjuration
Restores level and ability score drains.
Class Levels:
Adept 4
Cleric 4
Oracle 4
Shaman 4
Paladin 4
Alchemist 4
Warpriest 4
Inquisitor 4
Conjuration
As restoration, plus restores all levels and ability scores.
Class Levels:
Cleric 7
Oracle 7
Shaman 7
Warpriest 7
Conjuration
Dispels magical ability penalty or repairs 1d4 ability damage.
Class Levels:
Druid 2
Cleric 2
Hunter 2
Oracle 2
Shaman 2
Paladin 1
Alchemist 2
Warpriest 2
Inquisitor 2
Necromancy
Skeletal corpse grows flesh.
Class Levels:
Druid 1
Witch 1
Cleric 1
Hunter 1
Oracle 1
Wizard 1
Arcanist 1
Sorcerer 1
Warpriest 1
Conjuration
Fully restore dead subject.
Class Levels:
Witch 8
Cleric 7
Oracle 7
Shaman 8
Warpriest 7
Conjuration
Grants a weapon the returning special weapon quality.
Class Levels:
Bard 2
Magus 1
Skald 2
Witch 2
Cleric 2
Hunter 1
Oracle 2
Ranger 1
Wizard 2
Arcanist 2
Sorcerer 2
Warpriest 2
Bloodrager 1
Inquisitor 1
Conjuration
As returning weapon, but you may divide the duration among weapons touched.
Class Levels:
Bard 3
Magus 2
Skald 3
Witch 3
Cleric 3
Hunter 2
Oracle 3
Ranger 2
Wizard 3
Arcanist 3
Sorcerer 3
Warpriest 3
Inquisitor 2
Transmutation
Target can breathe water and swim.
Class Levels:
Druid 4
Witch 4
Cleric 4
Hunter 4
Oracle 4
Shaman 4
Wizard 4
Arcanist 4
Sorcerer 4
Warpriest 4
Bloodrager 4
Transmutation
Your size increases, and you gain bonuses in combat.
Class Levels:
Cleric 5
Oracle 5
Warpriest 5
Inquisitor 5
Conjuration
Cast touch healing spells from a distance.
Class Levels:
Cleric 3
Oracle 3
Paladin 2
Warpriest 3
Inquisitor 2
Evocation
This spell sanctifies an area with heavenly power.
Class Levels:
Cleric 2
Oracle 2
Paladin 2
Warpriest 2
Evocation
Prevent a corpse from becoming an undead.
Class Levels:
Witch 1
Cleric 1
Oracle 1
Paladin 1
Warpriest 1
Inquisitor 1
Abjuration
Opponents can't attack you, and you can't attack.
Class Levels:
Cleric 1
Oracle 1
Warpriest 1
Inquisitor 1
Necromancy
Target temporarily ages.
Class Levels:
Witch 3
Cleric 3
Oracle 3
Shaman 4
Wizard 3
Arcanist 3
Sorcerer 3
Warpriest 3
Transmutation
Your teeth extend and sharpen, transforming your mouth into a maw of razor-sharp fangs.
Class Levels:
Druid 2
Magus 2
Cleric 2
Hunter 1
Oracle 2
Ranger 1
Warpriest 2
Inquisitor 2
Antipaladin 1
Divination
Spies on subject from a distance.
Class Levels:
Bard 3
Druid 4
Skald 3
Witch 4
Cleric 5
Hunter 4
Oracle 5
Shaman 4
Wizard 4
Arcanist 4
Sorcerer 4
Warpriest 5
Divination
As scrying, but faster and longer.
Class Levels:
Bard 6
Druid 7
Skald 6
Witch 7
Cleric 7
Oracle 7
Shaman 7
Wizard 7
Arcanist 7
Sorcerer 7
Warpriest 7
Evocation
Ray deals 1d8/two levels damage (more against undead).
Class Levels:
Cleric 3
Oracle 3
Warpriest 3
Inquisitor 3
Evocation
Delivers short message anywhere, instantly.
Class Levels:
Cleric 4
Oracle 4
Shaman 4
Wizard 5
Arcanist 5
Sorcerer 5
Summoner 4
Alchemist 5
Warpriest 4
Inquisitor 4
Necromancy
You restore the senses to the severed head of a humanoid or monstrous humanoid killed within the past 24 hours, creating a grisly sentinel.
Class Levels:
Witch 2
Cleric 2
Oracle 2
Wizard 2
Arcanist 2
Sorcerer 2
Warpriest 2
Antipaladin 1
Enchantment
Peaceful feelings harm those attempting violence.
Class Levels:
Bard 4
Skald 4
Cleric 5
Oracle 5
Wizard 6
Arcanist 6
Sorcerer 6
Warpriest 5
Enchantment
You curse the target causing them to be shaken and preventing them from using hero points.
Class Levels:
Witch 2
Cleric 3
Oracle 3
Warpriest 3
Evocation
Harm and possibly slow lawful creatures.
Class Levels:
Cleric 2
Oracle 2
Warpriest 2
Divination
Subject understands chosen language.
Class Levels:
Bard 1
Druid 2
Skald 1
Cleric 2
Hunter 2
Oracle 2
Wizard 2
Arcanist 2
Sorcerer 2
Warpriest 2